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Focus On Ability Film Festival
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"Katie Ellis (2016) Disability Media Work: Opportunities and Obstacles. London: Palgrave." Reads, in part "Elevates disability media discussions beyond representation and access by considering employment and discriminatory attitudes in the media industry"
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"Katie Ellis (2019) Disability and Digital Television Cultures Representation, Access, and Reception. London & New York: Routledge." Reads, in part "Disability and Digital Television Cultures offers an important addition to scholarly studies at the intersection of disability and media, examining disability in the context of digital television access, representation and reception."
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"Screen Australia (2016) Seeing ourselves: Reflections on diversity in Australian TV drama. Screen Australia" Reads, in part "Whose stories are our TV dramas exploring? Screen Australia has benchmarked current levels of diversity in Australian TV drama and explore the challenges and opportunities involved in making TV drama more broadly representative of Australian society."
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"Screen Australia (2023) Seeing Ourselves 2: Diversity, equity and inclusion in Australian TV drama. Screen Australia" Reads, in part "Screen Australia has released new research into diversity on Australian screens, titled Seeing Ourselves 2: Diversity, Equity and Inclusion in Australian TV Drama. A follow up to the landmark 2016 study, Seeing Ourselves 2 examines the diversity of main characters in 361 scripted Australian TV and online dramas broadcast between 2016 and 2021, how this compares to the Australian population, and what has changed since the previous Seeing Ourselves report."
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"Radha O'Meara, Laura Dunstan, Anna Debinski, Catherine Ryan (2023). Disability and Screen Work in Australia: Report for Industry 2023. In Disability and Screen Work in Australia: Report for Industry. Melbourne Disability Institute, University of Melbourne." Disability is a key vector of inequality in Australian society. The screen industry has the potential to create meaningful change, in our workplaces and working practices, for our colleagues and our audiences. We need to pay more attention to disability and take more action to include disabled people in our industry. Disability equity, inclusion and accessibility training tailored to the screen industry can make a significant impact. Consultation, innovation and funding can transform industrial structures to create a more inclusive and sustainable industry for all screen workers. We must normalise talking about and providing access requirements to support disabled workers. The findings of this research reflect the need to build greater understanding, transparency and accountability in order to fully include disabled workers in the Australian screen industry.
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"Katie Ellis, Tama Leaver, Mike Kent, M, eds. (2023). Gaming Disability: Disability Perspectives on Contemporary Video Games. London and New York: Routledge." This book explores the opportunities and challenges people with disabilities experience in the context of digital games from the perspective of three related areas: representation, access and inclusion, and community. Drawing on key concerns in disability media studies, the book brings together scholars from disability studies and game studies, alongside game developers, educators, and disability rights activists, to reflect upon the increasing visibility of disabled characters in digital games.
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"Gerard Goggin, Christopher Newell (2003). Digital disability: The social construction of disability in new media. Rowman and Littlefield." Media representation of and for the disabled has been recharged in recent years with the expansion of new media worldwide. Interactive digital communications--such as the Interact, new varieties of voice and text telephones, and digital broadcasting--have created a need for a more innovative understanding of new media and disability issues. This engaging analysis offers a global perspective on how people with disabilities are represented as users, consumers, viewers, or listeners of new media, by policymakers, corporations, programmers, and the disabled themselves.
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"Katie Ellis, Gerard Goggin (2015). Disability media participation: Opportunities, obstacles and politics. Media International Australia, 154 (1), pp. 78-88." This article discusses participatory media from a critical disability perspective. It discusses the relative absence of explicit discussion and research on disability in the literatures on community, citizen and alternative media. By contrast, disability has emerged as an important element of participatory cultures and digital technologies. To explore disability participatory cultures, the article offers analysis of case studies, including disability blogs, ABC's Ramp Up website and crowd-funding platforms (such as Kickstarter).
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"Kath Duncan, Gerard Goggin (2002). 'Something in Your Belly': Fantasy, Disability and Desire in My One Legged Dream Lover. Disability Studies Quarterly 22 (4), pp: 127-144." In this article we explore fantasy, disability and desire in the groundbreaking 1998 Australian TV documentary My One-Legged Dream Lover. Based upon self-reflexive documentary conventions, the video uncovers journalist-cum-freak raconteur Kath Duncan's explorations into the world of amputee fetish. Duncan is a double congenital amputee. She says," I've tried most things men, women, sex toys, unusual locations, dominance and submission games but I wanted to know what it was like to be desired because of my impairments." Gerard Goggin is a temporarily able-bodied (or TAB) academic with his own history of queer desire and a personal investment in exploring issues of difference. Duncan's and Goggin's collaboration includes accessing each other's edgier fantasies, aiming to give voice to some of the negotiations, anxieties, pleasures, and risks we have taken, speaking across the chasm of our personal histories, different genders and respective bodies.
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"Bree Hadley (2007) Review - Mirage, by Igneous, Australian Stage Online" Reads, in part "In Mirage, a performance installation by Brisbane-based multimedia company Igneous, dancer James Cunningham uses a combination of dance and data projection to draw the audience into a strange new perceptual space, in which body parts can be transposed, twinned and mirrored, providing new capacity for movement in the face of challenges to a body’s conventional structure and integrity. The work, like Cunningham’s previous collaboration with multimedia artist Suzon Fuks on The Body in Question (1999), is based on Cunningham’s experience after a motorcycle accident in 1992 left him paralysed in his left arm. Both works touch on the perceptions and realities of the human body as it reacts, recovers and rediscovers its potentialities in the wake of injury"
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"Katie Ellis (2008) Disabling Diversity: The Social Construction of Disability in 1990s Australian National Cinema" Reads, in part "This book critically examines numerous 1990s Australian films with reference to socio-political influences to approach disability as a problem with society rather than as one within a damaged body."
- SBS
- Australian Bicentennial Authority
- Steve Mayer Miller
- Baz Luhrman
- Baz Luhrmann
- Ben Katz
- Binny Lum
- Brendan Cowell
- Bryce Menzies
- Chris Greenwood
- Damien Walters
- Dean Elliot
- Di Emry
- Fiona Macleod